LAN Multiplayer for Godot 3: Plugin v1.4.2 Bug Fixes & Improvements!
LAN Multiplayer Plugin for Godot 3 » Devlog
I’ve fixed an issue with the plugin not working on Android. The problem was due to a fixed loading time, which didn’t account for older Android devices taking longer to load their nodes compared to computers. The plugin now waits for all devices to fully load before proceeding. Additionally, I’ve updated the project to align with the latest plugin changes related to loading times and resolved the leaderboard issues caused by player disconnections. Lastly, I’ve improved player synchronization performance.
Files
lan-multiplayer-v1.4.2.zip 9.3 kB
92 days ago
2d-platformer1.zip 4 MB
92 days ago
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LAN Multiplayer Plugin for Godot 3
Adds LAN Multiplayer to Godot projects!
Status | Released |
Category | Tool |
Author | Thunder Plugins |
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